v0.1.1
Number of steps: 0
This is a relative movement turmite.
For each state:
-First 3 characters are for 0 (white) state, last 3 characters are for 1 (black) state
-Chars 1 and 4 determine the color to set the current square to (must be 0 or 1)
-Chars 2 and 5 determine the direction to turn (can be R (Right), L (Left), F (Forward), U (U-turn) or H (Halt))
-Chars 3 and 6 determine the next state to switch to